The Effectiveness of Leap Motion-Based Virtual Reality in the Rehabilitation of Flexor Tendon Injuries of the Hand

NANot yet recruitingINTERVENTIONAL
Enrollment

66

Participants

Timeline

Start Date

October 1, 2025

Primary Completion Date

February 1, 2026

Study Completion Date

February 1, 2026

Conditions
Flexor Tendon Injuries of the Hand (Zones II-V)
Interventions
DEVICE

Leap Motion-based Virtual Reality Therapy

"Arm 1 - Experimental (Leap Motion + Routine Hand Rehabilitation)~Intervention Description: Participants will receive standard postoperative hand rehabilitation plus Leap Motion-based virtual reality training. The VR training will be performed for 20 minutes per day, 5 days per week, for 4 weeks, in addition to routine rehabilitation. The Leap Motion Controller tracks hand and finger movements without physical contact and allows participants to practice functional tasks and grasp patterns in a virtual environment.~Arm 2 - Active Comparator (Routine Hand Rehabilitation Only)~Intervention Description: Participants will receive only routine postoperative hand rehabilitation, performed for 1 hour per day, 5 days per week, for 4 weeks, supervised by a therapist."

OTHER

Active Comparator - Routine Rehabilitation Only

Participants will receive only routine postoperative hand rehabilitation, performed for 1 hour per day, 5 days per week, for 4 weeks, supervised by a therapist.

All Listed Sponsors
lead

Kocaeli University

OTHER