Active Games for Increasing Social and Emotional Competencies of Young Adults in Probation System: a One-Sample Trial Study in Izmir City in Turkiye

NACompletedINTERVENTIONAL
Enrollment

50

Participants

Timeline

Start Date

January 14, 2021

Primary Completion Date

February 9, 2022

Study Completion Date

February 9, 2022

Conditions
Substance Use DisorderSportsCompetency Based EducationPsychological Well BeingAddiction
Interventions
OTHER

Active Games for Change (AG4C)

This intervention was carried out in Turkiye within the Erasmus+ Key Action 3 project titled Active Games for Change (AG4C). The programme included a series of innovative, face-to-face active games with a non-formal approach that prioritised physical activity, specifically designed to support the development of social and emotional competencies identified for the first time in the field in a probation directorate serving young adult offenders.

BEHAVIORAL

Active Games for Change Group Working

The Active Games for Change intervention program was implemented in Izmir, Türkiye within the Erasmus+ Key Action 3 project titled Active Games for Change (AG4C). The AG4C intervention program included a series of innovative, face-to-face active games with a non-formal approach that prioritised support for developing social and emotional competencies of young adults with substance use problems, for the first time in the field.

Trial Locations (1)

35100

Ege University Institute on Drug Abuse, Toxicology and Pharmaceutical Science, Izmir

All Listed Sponsors
collaborator

European Commission

OTHER

lead

Ege University

OTHER

NCT06737744 - Active Games for Increasing Social and Emotional Competencies of Young Adults in Probation System: a One-Sample Trial Study in Izmir City in Turkiye | Biotech Hunter | Biotech Hunter