Assessing the Feasibility of a Virtual Reality Intervention for Phantom Pain Immediately Following Lower Limb Amputation

RecruitingOBSERVATIONAL
Enrollment

30

Participants

Timeline

Start Date

July 26, 2024

Primary Completion Date

March 30, 2025

Study Completion Date

March 30, 2025

Conditions
Phantom Limb Pain
Interventions
DEVICE

Virtual Reality

The virtual reality (VR) intervention administers graded motor imagery (GMI) treatment for phantom limb pain. It consists of three stages: left right sorting task (a sorting task where participants sort images of left and right feet), explicit motor imagery (a series of guided imagery exercises administered via audio to facilitate focus on the phantom limb), and the limb simulation task (where participants perform a series of exercises with virtual legs to create the illusion of movement in their phantom limb). The limb simulation stage can also be conducted with leg trackers to generate a higher degree of illusion in the virtual legs.

Trial Locations (1)

R3E 0Z2

RECRUITING

Health Sciences Center, Winnipeg

All Listed Sponsors
collaborator

Health Sciences Centre, Winnipeg, Manitoba

OTHER

lead

University of Manitoba

OTHER