Effects of Aerobic-Based Virtual Reality Exercise Training and Traditional Aerobic Exercise Training on Physical Fitness, Functional Capacity and Cognitive Function in Individuals with Down Syndrome

NANot yet recruitingINTERVENTIONAL
Enrollment

44

Participants

Timeline

Start Date

November 1, 2024

Primary Completion Date

November 1, 2025

Study Completion Date

November 1, 2025

Conditions
Down SyndromeAerobic ExerciseVirtual Reality Based TherapyExergamePhysical FitnessFunctional CapacityCognitive Function
Interventions
OTHER

Aerobic Based Virtual Reality Exercise Training

"With Aerobic Based Virtual Reality Exercise Training, participants will perform aerobic exercise training with the Xbox Kinect 360 game Your Shape Fitness Evolved 2012. Your Shape Fitness Evolved 2012 is a game that requires basic coordination and is designed to improve the fitness levels of individuals. The game is used as an entertaining aerobic training tool that includes many aerobic activities such as boxing, yoga, dancing, etc. with adjustable difficulty levels."

OTHER

Traditional Aerobic Exercise Training

Using a treadmill, participants will be put through an exercise training consisting of a 10-minute warm-up at 0 degree incline, a 20-30-minute (by increasing the walking time by 5 minutes at the end of the first four weeks and the beginning of the last four weeks) walking at 40-80% of the heart rate reserve (moderate-vigorous intensity) and a 10-minute cool-down period. Treadmill walking levels will be changed if necessary to ensure the targeted exercise intensity.

Trial Locations (1)

34000

Bezmialem Vakıf University, Istanbul

All Listed Sponsors
collaborator

The Scientific and Technological Research Council of Turkey

OTHER

lead

Bezmialem Vakif University

OTHER

NCT06617637 - Effects of Aerobic-Based Virtual Reality Exercise Training and Traditional Aerobic Exercise Training on Physical Fitness, Functional Capacity and Cognitive Function in Individuals with Down Syndrome | Biotech Hunter | Biotech Hunter