Effects of Competitive Exergame on Weight Loss, Mental Health, and Social-emotional

NANot yet recruitingINTERVENTIONAL
Enrollment

75

Participants

Timeline

Start Date

September 30, 2024

Primary Completion Date

November 30, 2024

Study Completion Date

December 31, 2024

Conditions
Weight LossMental Health IssueOverweight and Obesity
Interventions
OTHER

Peer involvement in Two player mode(peer involvement) in Competitive Exergame play

Device: Nintendo Wii sports competitive versus. The duration of the study was 8 weeks and the frequency was 45 minutes, three times per week. In the first two weeks, three games of bowling, tennis and fencing will be selected for experimentation at the beginner and intermediate levels respectively. In the three weeks from week 3 to week 5, golf, tennis and cycling were selected for the beginner, intermediate and advanced levels of the experiment. In the last three weeks, basketball, boxing and dancing will be selected for experimentation at beginner, intermediate and advanced levels respectively. The control group did not participate in any intervention and maintained daily physical activity behavior.

OTHER

Single player mode in Competitive Exergame play

Device: Nintendo Wii sports competitive versus. The duration of the study was 8 weeks and the frequency was 45 minutes, three times per week. In the first two weeks, three games of bowling, tennis and fencing will be selected for experimentation at the beginner and intermediate levels respectively. In the three weeks from week 3 to week 5, golf, tennis and cycling were selected for the beginner, intermediate and advanced levels of the experiment. In the last three weeks, basketball, boxing and dancing will be selected for experimentation at beginner, intermediate and advanced levels respectively. The control group did not participate in any intervention and maintained daily physical activity behavior.

OTHER

Children did not engage in any Competitive Exergame play

Device: Nintendo Wii sports competitive versus. The duration of the study was 8 weeks and the frequency was 45 minutes, three times per week. In the first two weeks, three games of bowling, tennis and fencing will be selected for experimentation at the beginner and intermediate levels respectively. In the three weeks from week 3 to week 5, golf, tennis and cycling were selected for the beginner, intermediate and advanced levels of the experiment. In the last three weeks, basketball, boxing and dancing will be selected for experimentation at beginner, intermediate and advanced levels respectively. The control group did not participate in any intervention and maintained daily physical activity behavior.

All Listed Sponsors
lead

Universiti Putra Malaysia

OTHER

NCT06579495 - Effects of Competitive Exergame on Weight Loss, Mental Health, and Social-emotional | Biotech Hunter | Biotech Hunter