Effects of an Augmented Reality Exercise Program in Older Adults

NANot yet recruitingINTERVENTIONAL
Enrollment

30

Participants

Timeline

Start Date

January 31, 2025

Primary Completion Date

February 28, 2025

Study Completion Date

April 30, 2025

Conditions
Augmented Reality Exercise ProgramTraditional Exercise ProgramControl Group
Interventions
OTHER

Augmented reality exercise program

Participants enrolled in an organized exercise program based on two weekly sessions of 45 to 60 minutes each for 12 weeks: one traditional session (group session) and one augmented reality (AR) session (individual session), both supervised by sports and exercise professionals. The AR session was designed to provide an entire exercise session targeting physical fitness components (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time, decision-making, and memory).

OTHER

Traditional exercise program

Participants enrolled in a traditional organized exercise program (group sessions) based on two weekly sessions of 45 to 60 minutes each for 12 weeks. These sessions are supervised by sports and exercise professionals, targeting physical fitness components (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time and decision-making).

All Listed Sponsors
collaborator

Élvio Rúbio Gouveia

UNKNOWN

collaborator

Hildegardo Noronha

UNKNOWN

collaborator

Francisco Santos

UNKNOWN

collaborator

Mara Dionísio

UNKNOWN

collaborator

Eva Freitas

UNKNOWN

collaborator

Pedro Campos

UNKNOWN

collaborator

Paulo Bala

UNKNOWN

lead

Universidade da Madeira

OTHER

NCT06549140 - Effects of an Augmented Reality Exercise Program in Older Adults | Biotech Hunter | Biotech Hunter