Virtual Reality Training in Occupational Rehabilitation

NAActive, not recruitingINTERVENTIONAL
Enrollment

100

Participants

Timeline

Start Date

January 1, 2022

Primary Completion Date

January 1, 2026

Study Completion Date

January 1, 2026

Conditions
Musculoskeletal DiseasesMental Health DisorderBack Pain, LowAnxiety DisordersDepression
Interventions
DEVICE

Virtual Reality with Beat Saber

The VR activity used in the intervention was an add-on activity that did not replace any other activities in the programme. The off-the-shelf product Beat Saber (Beat Games, Prague, The Czech Republic) is the VR game of choice in our study. In collaboration with the participating clinics a systematic VR activity plan will be developed. This includes the selection of games and designing a plan that is interesting and motivating both for patients and clinicians.

Trial Locations (1)

3864

Norwegian National Advisory Unit on Occupational Rehabilitation, Rauland

All Listed Sponsors
collaborator

Norwegian National Advisory Unit on Occupational Rehabilitation

UNKNOWN

lead

Molde University College

OTHER