Resistance Training Based on Gamification in Children Aged 10-12 Years Old During Physical Education

NANot yet recruitingINTERVENTIONAL
Enrollment

300

Participants

Timeline

Start Date

December 1, 2023

Primary Completion Date

April 1, 2024

Study Completion Date

April 5, 2024

Conditions
Muscular Fitness
Interventions
OTHER

RT Functional HIIT circuit program (15 minutes) with or without gamification approach

"EG1 (RT Functional HIIT circuit program): This intervention involves a 15-minute Resistance Training (RT) Functional High-Intensity Interval Training (HIIT) circuit program. The focus is on functional movements performed at a high intensity within intervals.~EG2 (RT Functional HIIT circuit program with gamification): This intervention replicates the RT Functional HIIT circuit program from EG1 but incorporates gamification strategies. Gamification involves the application of game-like elements, such as points, rewards, and competition, to make the exercise routine more engaging and enjoyable for the participants.~Control Group (CG): Children in the control group continue with their regular Physical Education (PE) sessions, maintaining their usual routine"

Trial Locations (1)

46022

Universitat de València, Valencia

All Listed Sponsors
lead

University of Valencia

OTHER

NCT06145529 - Resistance Training Based on Gamification in Children Aged 10-12 Years Old During Physical Education | Biotech Hunter | Biotech Hunter