Effects of Game-based Virtual Reality Intervention on Senior Fitness, Fall Prevention and Balance Function Among Older Adults

NACompletedINTERVENTIONAL
Enrollment

40

Participants

Timeline

Start Date

September 15, 2022

Primary Completion Date

January 15, 2023

Study Completion Date

March 3, 2023

Conditions
Balance
Interventions
BEHAVIORAL

Game-based virtual reality (Game)

Besides reading the health education flier, they also need to trained with the game-based virtual reality in Biodex Medical Systems, which is a machine, includes 4 games: Catch Game, boating, Ball Maze, and Word Search. And all of the games are balance control games. The games were implemented in person for 30 minutes one time, total is 16 times (once to twice day a week).

BEHAVIORAL

Conventional health education

The health education flier was made refer to medical institutions, e.g., hospitals or clinics, the video of balance exercise was collected from the internet. Participants were assigned to read the health education flier, and follow suit the video of balance exercise at home of their free will.

Trial Locations (1)

Unknown

Taipei Medical University, Taipei County

All Listed Sponsors
lead

Taipei Medical University

OTHER