The Feasibility, Usability, and Acceptability of Using the Oculus™ Virtual Reality Gaming Technology in Stroke Survivors for Upper Extremity and Cognitive Rehabilitation

NACompletedINTERVENTIONAL
Enrollment

32

Participants

Timeline

Start Date

March 5, 2023

Primary Completion Date

July 17, 2024

Study Completion Date

July 31, 2024

Conditions
Stroke
Interventions
DEVICE

Oculus VR

During the first visit, the Oculus headset will be placed on the stroke survivor's head and demonstrate how to use the headset. participant will be then allowed to play a game using the hand controllers for up to 30 minutes. Finally, a copy of exercises for their home rehabilitation program will be provided. During the next rehabilitation visits, a trained research assistant will guide the stroke survivor with using the gaming headset. The session will be stopped every 20 minutes to make sure that the stroke survivor is feeling well and to give them a break. The stroke survivor may stop the session at any time. This session will last for an hour.

Trial Locations (1)

77030

The University of Texas Health Science Center at Houston, Houston

All Listed Sponsors
collaborator

IoT and Aging in Place Joint Seed Grant

UNKNOWN

lead

The University of Texas Health Science Center, Houston

OTHER