Gamified App on Increasing Physical Activity and Reducing Anxiety in Autism

NACompletedINTERVENTIONAL
Enrollment

24

Participants

Timeline

Start Date

July 1, 2019

Primary Completion Date

March 15, 2020

Study Completion Date

May 30, 2020

Conditions
Autism Spectrum DisorderPhysical ActivityAnxietyMobile Health
Interventions
BEHAVIORAL

Mobile Health for Physical Activity Behavior Change

All participants received visualized step-by-step instructions (eg, search and download on Google Play or App Store, user registration, goal setting, and PA behavior tracking) on the assigned PA app (PuzzleWalk or Google Fit) and used it from the beginning of the intervention start (fourth week) until the end of the intervention (eighth week). Both the PuzzleWalk and Google Fit groups received reminders regarding the use of the PA app during the first week of the intervention period and autonomously continued to use the app until the intervention ended.

Trial Locations (1)

47405

Indiana University School of Public Health, Bloomington

All Listed Sponsors
collaborator

American College of Sports Medicine Foundation

UNKNOWN

lead

Indiana University

OTHER

NCT05466617 - Gamified App on Increasing Physical Activity and Reducing Anxiety in Autism | Biotech Hunter | Biotech Hunter