118
Participants
Start Date
February 22, 2021
Primary Completion Date
July 29, 2024
Study Completion Date
July 29, 2024
Tinkering Activities
Tinkering activities are activities that comprise elements of science, art, and technology. Through a series of themes objectives, participants can involve interestingly, creatively, and flexibly in the activity when they fulfill the goal with the materials retrievable at the site. Participants will be trained as they involve in the elements hidden within the core of the training, such as problem exploration, active thinking and inference, trial and error, and problem-solving.
Control Tinkering Activities
Controlled Tinkering Activities utilize the themes of Tinkering activities but eliminate the core of Tinkering training, hence implementing a new set of activities that emphasize participants strictly follow procedures to complete the similar objective of Tinkering activities. Each participant will end up with a similar piece of work as Tinkering Activities participants would without problem exploration, active thinking and inference, trial and error, and problem-solving.
Board Games Activities
Board games are often constructed with concepts of different cognitive components, such as attention, working memory, planning, calculation; therefore serve as a commonly seen cognitive training, while more and more literature continues to support tabletop games being the medium of cognitive promotion.
College of Medicine, National Taiwan University, Taipei
National Taiwan Science Education Center, Taipei
Ministry of Science and Technology, Taiwan
OTHER_GOV
National Taiwan University
OTHER
National Taiwan Science Education Center
UNKNOWN
National Taiwan University Hospital
OTHER