90
Participants
Start Date
March 11, 2021
Primary Completion Date
December 10, 2021
Study Completion Date
March 1, 2022
Distraction by dentist
Basic behavior orientation techniques (tell-show-do) is applied by the dentist during the treatment.
Distraction by cartoon movie
Children watch cartoons on a screen mounted dental unit during the treatment.
Distraction by virtual reality glasses
During the treatment visual and auditory stimuli provide information about treatment to the patient with the help of avatars (characters) and environmental elements placed within the VRG application. In a vivid dentist room, the explanatory introduction part takes place while the movies are watched in a fairy world or a futuristic world to separate the user from the actual location and context. The application was designed to function in such a way as not to require outside intervention. From start to finish, the application interacts with the user through gaze selection and head tracking mechanisms. The avatar characters provide information related to the dental treatment in a joyful manner. Gamification elements such as gaining stars and collecting rewards have been used to keep the patient engaged. Motion blur feature ensures the patient to keep head still as sudden movements are dangerous and undesired by the dentist during the treatment.
Istanbul University, Faculty of Dentistry, Istanbul
Istanbul Technical University
OTHER
Istanbul University
OTHER