Exercise Intensity Of Interactive Video Gaming in Cerebral Palsy

NACompletedINTERVENTIONAL
Enrollment

20

Participants

Timeline

Start Date

February 1, 2021

Primary Completion Date

April 1, 2021

Study Completion Date

May 1, 2021

Conditions
Cerebral Palsy
Interventions
OTHER

Exercise with active video games

45-minute exercise in which individuals played pre-selected games from Nintendo Wii while keeping in mind their functional level, skills and needs. Four Nintendo Wii games were chosen: Island Cycling, Tilt Table Balance Board, Soccer Heading and Boxing. Each and every individual played these given four games consecutively in one session.

Trial Locations (1)

34810

Medipol University, Istanbul

All Listed Sponsors
lead

Medipol University

OTHER

NCT04759677 - Exercise Intensity Of Interactive Video Gaming in Cerebral Palsy | Biotech Hunter | Biotech Hunter