34
Participants
Start Date
November 16, 2020
Primary Completion Date
July 12, 2021
Study Completion Date
July 12, 2021
Gamification with social incentives
Participants will select a step goal that is 33%, 40%, or 50% above their baseline step value. Participants in this group will participate in a game with points and levels to help motivate participants to meet their daily step goal. Additionally, all participants will identify a support partner to receive weekly updates on their performance and offer positive encouragement to help the participant meet their step goal.
University of Pennsylvania, Philadelphia
University of Pennsylvania
OTHER