Development of an Educational Video Game to Improve Nursing Students' Reasoning With Acute Heart Failure Patients

NACompletedINTERVENTIONAL
Enrollment

28

Participants

Timeline

Start Date

October 13, 2020

Primary Completion Date

December 8, 2020

Study Completion Date

December 8, 2020

Conditions
Heart FailureMotivation
Interventions
OTHER

SIGN@L-A

Two prototypes of a serious game were developed as part of this study. The design of these prototypes is based on the conceptual model by Alexiou and Schippers (2018) linking the instructional design of a serious game to intrinsic motivation, engagement, and learning outcomes. The design of SIGN@L-A will include all elements of the serious game instructional design proposed by these authors which are game mechanics (i.e., objectives to meet, feedback, and rewards), a narrative (i.e., a protagonist, non-playable characters, and narrative events), and aesthetics (i.e., functional and hedonic aesthetics).

OTHER

SIGN@L-B

The design of SIGN@L-B will include only some of these elements which are some of the game mechanics (i.e., objectives to meet, limited feedback), and a functional aesthetic.

Trial Locations (1)

H3T 1J4

Université de Montréal, Montreal

All Listed Sponsors
lead

Marc-André Maheu-Cadotte

OTHER

NCT04592432 - Development of an Educational Video Game to Improve Nursing Students' Reasoning With Acute Heart Failure Patients | Biotech Hunter | Biotech Hunter