CogXergaming to Promote Physical Activity and Cognitive Function in Frail Older Adults

NACompletedINTERVENTIONAL
Enrollment

49

Participants

Timeline

Start Date

January 10, 2021

Primary Completion Date

December 5, 2022

Study Completion Date

March 15, 2023

Conditions
Frail Older Adults
Interventions
BEHAVIORAL

CogXergaming

The participant will play four of the six balance board games Table tilt, Tightrope, Soccer, Balance bubble, Light Run and Basic Step (each game is max 1.5 minutes). Each game will be superimposed with any 3 of the 6 cognitive tasks (word list generation consisting of verbal fluency (VF) and category fluency (CF), digit recall (DR), analogies (AN), mental arithmetic (MA), repeated letter (RL). The cognitive tasks will be randomized making sure that all the cognitive tasks are played with all the games. The cognitive and balance board game scores will be noted on the scoring sheet for each session. A total 10 minutes rest interval between every sub-session will be mandatorily provided.

BEHAVIORAL

Matter of Balance Training

The program emphasizes practical coping strategies that include group discussions, mutual problem solving, exercises to improve strength, coordination and balance, and, a home safety evaluation.

Trial Locations (1)

60612

University of Illinois at Chicago, Chicago

All Listed Sponsors
lead

University of Illinois at Chicago

OTHER

NCT04534686 - CogXergaming to Promote Physical Activity and Cognitive Function in Frail Older Adults | Biotech Hunter | Biotech Hunter