A Game-based Educational Approach to Promote Child Safety Knowledge and Behaviours

NACompletedINTERVENTIONAL
Enrollment

340

Participants

Timeline

Start Date

September 1, 2020

Primary Completion Date

August 31, 2022

Study Completion Date

March 2, 2023

Conditions
InjuriesKnowledge, Attitudes, Practice
Interventions
BEHAVIORAL

Safe City game

The game intervention uses a game-based learning approach to teach players how to recognize and remove injury hazards from different homes and sports areas. It also highlights the need to pay attention to traffic and safety facilities to prevent injuries in a real-world environment. Players will create their own avatar to assume the duties of safety inspectors in the game. Point, level and reward systems will be included to increase player motivation to engage in the game.

OTHER

Health education

All students in the health education group will receive a comprehensive package on safety information. The information package includes both printed and electronic promotional materials regarding safety and a comprehensive list of relevant website and information sources. The information from these relevant websites and information sources are similar to those used in setting the safety case scenarios for the Safe City game. As a result, both intervention arms will have comparable accessibility to safety-related information and the major contrast between the two groups will be the method of presentation (game-based learning vs traditional health promotion approach, i.e. unidirectional information package).

Trial Locations (1)

Unknown

The University of Hong Kong, Hong Kong

All Listed Sponsors
lead

The University of Hong Kong

OTHER

NCT04096196 - A Game-based Educational Approach to Promote Child Safety Knowledge and Behaviours | Biotech Hunter | Biotech Hunter