Virtual Reality Training for Social Skills in Schizophrenia - Comparison With Cognitive Training

NACompletedINTERVENTIONAL
Enrollment

50

Participants

Timeline

Start Date

October 15, 2021

Primary Completion Date

May 30, 2024

Study Completion Date

May 30, 2024

Conditions
SchizophreniaSchizo Affective DisorderSocial Skills
Interventions
BEHAVIORAL

social VR (virtual reality) training

Social skills game that we developed in the R21 phase will be used across 8 sessions of training in the lab. Each session is about 1 hour long. Participants come to the lab twice a week for 4-5 weeks.

BEHAVIORAL

Cognitive training (control game)

Commercially available cognitive training program will be used to control for the time spent in the lab and associated social interactions as well as the total exposure to computerized games.

Trial Locations (1)

37240

Vanderbilt University, Nashville

All Listed Sponsors
lead

Vanderbilt University

OTHER

NCT04005794 - Virtual Reality Training for Social Skills in Schizophrenia - Comparison With Cognitive Training | Biotech Hunter | Biotech Hunter