Virtual Reality Distraction From Procedural Pain in Children

NACompletedINTERVENTIONAL
Enrollment

10

Participants

Timeline

Start Date

December 13, 2018

Primary Completion Date

April 30, 2019

Study Completion Date

April 30, 2019

Conditions
Exostosis of ElbowUpper Extremity FractureBurn; ArmBurn Scald
Interventions
DEVICE

Immersive Virtual Reality

"An Oculus Rift VR Headset and a set of Oculus Touch Controllers was used as interactivity device. Two scenarios of IVR rehabilitation game were offered to the patients: 1) Archery based on behind-the-neck overhead press, using a quiver on the user back to encourage bending their arm and firing the arrow to help with stretching exercises and 2) Climbing based on an overhead arm raise exercise.~Each child will took part in a single IVR trial during their rehabilitation care with the physiotherapist, supported by IP, the games expert/researcher. Timing of participation was approximately 15 minutes of trial with each scenario of game. A short interview was conducted with each child and their parent (together) after each trial, and a focus group was conducted with the clinical staff."

Trial Locations (1)

S10 2TH

Sheffield Children's Hospital, Sheffield

Sponsors

Collaborators (1)

All Listed Sponsors
collaborator

Medical Research Council

OTHER_GOV

lead

Sheffield Hallam University

OTHER

NCT03998995 - Virtual Reality Distraction From Procedural Pain in Children | Biotech Hunter | Biotech Hunter