80
Participants
Start Date
February 5, 2016
Primary Completion Date
June 21, 2016
Study Completion Date
October 31, 2016
RecoveryWarrior 2.0
"RecoveryWarrior 2.0 was developed for use with Microsoft Kinect running on a Windows personal computer. All games made use of whole-body motion detection and the same voice-recognition feature. Body motions included a variety of arm, leg, and whole-body movements to physically enact the motions of destroying or evading images of drugs and drug paraphernalia. Voice features consisted of recognition of the refusal phrase I'm Clean Players could say or shout I'm Clean in order to gain additional strength for their game play avatar. All game art was created in a hyperrealistic, idealized, heroic style."
Maryland Treatment Centers
UNKNOWN
George Washington University
OTHER