Playing AVI During Tennis Training Process

NACompletedINTERVENTIONAL
Enrollment

55

Participants

Timeline

Start Date

January 1, 2018

Primary Completion Date

January 1, 2019

Study Completion Date

January 1, 2020

Conditions
Learning, SpatialCognitive Change
Interventions
DEVICE

Active video games

Participants played the active video game Virtua tennis 4 on a playstation kinect device

OTHER

tennis training process

Participants were involved in a regular tennis training process, performed two times a week for one hour per lesson.

Trial Locations (1)

6310

Tenis klub San Simon Izola, Izola

Sponsors

Lead Sponsor

All Listed Sponsors
collaborator

Science and Research Centre Koper

OTHER

collaborator

University of Primorska

OTHER

lead

Marusic

OTHER