599
Participants
Start Date
March 30, 2020
Primary Completion Date
February 29, 2024
Study Completion Date
December 23, 2024
Cognitive Games Training
Brain Powered Games (BPG) uses games for neurocognitive assessment and training, using images and sounds more familiar to African children. As a computerized cognitive rehabilitation training (CCRT) program designed for Sub-Saharan African school-age children, it can help children infected affected directly or indirectly by HIV. BPG consists of 5 core games evaluating different cognitive abilities (learning, memory, language, attention). Each game includes a visual tutorial, several adjustable settings on the administrative side (Admin), and records game play data for research purposes. Village Builder (VB) is a pro-social reasoning/planning world building strategy type game intended to evaluate frontal lobe executive functions in a culture-friendly and enjoyable game manner. It consists of many of the village artistic components as used in BPG but orchestrated into a village setting where children must gather resources and protect them in order to expand the capacity of the village.
Johns Hopkins Research Project, Blantyre
Makerere University Johns Hopkins University Research Collaboration, Kampala
University of Michigan
OTHER
Johns Hopkins University
OTHER
MU-JHU CARE
OTHER
Kamuzu University of Health Sciences
OTHER
Eunice Kennedy Shriver National Institute of Child Health and Human Development (NICHD)
NIH
Michigan State University
OTHER