"VRTierOne as a Method Supporting the Post-stroke Rehabilitation"

NACompletedINTERVENTIONAL
Enrollment

39

Participants

Timeline

Start Date

May 6, 2019

Primary Completion Date

April 3, 2020

Study Completion Date

April 3, 2020

Conditions
StrokeDepression
Interventions
DEVICE

VR Tier One

"10 sessions of 20 minutes virtual terapeutic game~Thanks to using VR googles and the phenomenon of total immersion VR Tier One terapy game allows to completely separate the patient from the hospital environment and provides an intense visual, auditory and kinesthetic stimulation. Depending on the stage of therapy it can have a calming and mood-improving effect or it can motivate and cognitively activate the patient. The additional aim of the game is to help the patients regain their emotional balance, let them recognize their resources in order to bring them to power in the rehabilitation process and trigger the natural recovery mechanisms."

OTHER

Control

10 sessions of 20 minutes of Schultz Autogenic Training

Trial Locations (3)

Unknown

Fondazione Ospedale San Camillo IRCCS, Venice

"Rehabilitation Centre Repty", Tarnowskie Góry

51-612

University School of Physical Education, Wroclaw

All Listed Sponsors
collaborator

National Center for Research and Development, Poland

OTHER

collaborator

Przedsiębiorstwo Produkcyjno Usługowe STOLGRAF

UNKNOWN

collaborator

IRCCS San Camillo, Venezia, Italy

OTHER

collaborator

Foundation for Senior Citizen Activation SIWY DYM

OTHER

lead

Wroclaw University of Health and Sport Sciences

OTHER

NCT03830372 - "VRTierOne as a Method Supporting the Post-stroke Rehabilitation" | Biotech Hunter | Biotech Hunter