Implementation and Dissemination of an Evidence-Based Tobacco Product Use Prevention Videogame Intervention With Adolescents

NACompletedINTERVENTIONAL
Enrollment

560

Participants

Timeline

Start Date

February 1, 2019

Primary Completion Date

December 31, 2021

Study Completion Date

December 31, 2021

Conditions
Smoking CessationSmoking
Interventions
DEVICE

smokeSCREEN web-based game

smokeSCREEN tobacco use reduction/prevention web-based game. The game has 1.5-2 hours of unique game play and focuses on combustible cigarettes, e-cigarettes, and flavored tobacco products. Guided by the social cognitive theory and the theory of planned behavior, smokeSCREEN addresses a range of challenges that teens often face involving peer pressure and the use of tobacco products. Participants are provided access to the smokeSCREEN game through a private, password-protected website link and instructed to complete the game.

Trial Locations (1)

06519

play2PREVENT Lab at the Yale Center for Health & Learning Games, New Haven

All Listed Sponsors
lead

Yale University

OTHER

NCT03815591 - Implementation and Dissemination of an Evidence-Based Tobacco Product Use Prevention Videogame Intervention With Adolescents | Biotech Hunter | Biotech Hunter