560
Participants
Start Date
February 1, 2019
Primary Completion Date
December 31, 2021
Study Completion Date
December 31, 2021
smokeSCREEN web-based game
smokeSCREEN tobacco use reduction/prevention web-based game. The game has 1.5-2 hours of unique game play and focuses on combustible cigarettes, e-cigarettes, and flavored tobacco products. Guided by the social cognitive theory and the theory of planned behavior, smokeSCREEN addresses a range of challenges that teens often face involving peer pressure and the use of tobacco products. Participants are provided access to the smokeSCREEN game through a private, password-protected website link and instructed to complete the game.
play2PREVENT Lab at the Yale Center for Health & Learning Games, New Haven
Yale University
OTHER