Development of a Videogame Prototype Targeting Cigarette and Marijuana Smoking, and Tobacco Product Prevention Among Young Adolescents (smokeScreen)

NACompletedINTERVENTIONAL
Enrollment

40

Participants

Timeline

Start Date

October 25, 2017

Primary Completion Date

April 23, 2018

Study Completion Date

September 28, 2018

Conditions
Smoking
Interventions
DEVICE

smokeSCREEN video game

smokeSCREEN video game is web-based videogame intervention focused on tobacco use prevention in teens. The game has 1.5-2 hours of unique game play and focuses on combustible cigarettes, e-cigarettes, and flavored tobacco products.smokeSCREEN. Guided by the social cognitive theory and the theory of planned behavior, smokeSCREEN addresses a range of challenges that teens often face involving peer pressure and the use of tobacco products. Participants are provided access to the smokeSCREEN game through a private, password-protected website link and instructed to complete the game.

Trial Locations (3)

06517

Hamden Youth Center, Hamden

06511

Leadership, Education, and Athletics Partnership (LEAP) Inc., New Haven

06513

Farnam Neighborhood House, New Haven

All Listed Sponsors
lead

Yale University

OTHER

NCT03722888 - Development of a Videogame Prototype Targeting Cigarette and Marijuana Smoking, and Tobacco Product Prevention Among Young Adolescents (smokeScreen) | Biotech Hunter | Biotech Hunter