BOOSTH: Promoting Physical Activity in Primary Schools in Combination With Serious Gaming

NACompletedINTERVENTIONAL
Enrollment

713

Participants

Timeline

Start Date

August 17, 2018

Primary Completion Date

July 1, 2020

Study Completion Date

July 1, 2020

Conditions
Physical ActivitySerious GameChild BehaviorSchool Intervention
Interventions
DEVICE

BOOSTH

BOOSTH as a serious game is used as a tool to motivate children to perform more PA. BOOSTH uses the combination of a smartphone game and a pedometer that assesses daily PA by measuring steps/day. The BOOSTH activity monitor is a wrist-worn activity monitor that is able to provide online feedback on the child's PA levels. Moreover, BOOSTH is a reward-based game as a child is given incentive to increase their PA level, in order to acquire activity points which later can be used to unlock levels and progress in the BOOSTH game.

Trial Locations (1)

6229HX

Maastricht University Medical Center, Maastricht

All Listed Sponsors
lead

Maastricht University Medical Center

OTHER

NCT03440580 - BOOSTH: Promoting Physical Activity in Primary Schools in Combination With Serious Gaming | Biotech Hunter | Biotech Hunter