160
Participants
Start Date
November 1, 2018
Primary Completion Date
July 31, 2021
Study Completion Date
July 31, 2021
OnTrack>TheGame (OTG)
OTG clients will be informed that the game can be played on a computer or a tablet and the time estimate for completing the game is approximately 5-8 hours. OnTrack\>The Game offers players the opportunity to immerse in a fictional neighborhood that centers around four domains for supportive recovery as defined by SAMHSA: health, home, purpose and community. The player interacts with other game characters including new acquaintances, friends/peers, a family member, and a treatment team, allowing the player to practice social and communication skills, while fostering personal relationships and building a support network. Additionally, the game provides players with helpful resources including psychoeducation materials and videos of real people who have experienced a first episode of psychosis, sharing their stories of hope and recovery. As a whole, the game provides a safe environment to promote goal attainment and recovery.
Recovery Videos (RV)
As described, RV clients will have access to a website that includes recovery videos and static psychoeducation materials. In this condition, mental health providers will also ask about possible reactions to viewing the recovery videos and information on the website.
New York State Psychiatric Institute, New York
Research Foundation for Mental Hygiene, Inc.
OTHER
New York State Psychiatric Institute
OTHER
University of Maryland, College Park
OTHER
National Institute of Mental Health (NIMH)
NIH
Center for Social Innovation, Massachusetts
OTHER