ABC Brain Games Self-Regulation Intervention

NACompletedINTERVENTIONAL
Enrollment

246

Participants

Timeline

Start Date

September 1, 2015

Primary Completion Date

January 31, 2018

Study Completion Date

January 31, 2018

Conditions
ObesitySelf-Regulation
Interventions
BEHAVIORAL

2. Executive Functioning

Interventions will occur in 3 biweekly visits plus technology-based practice. The investigators will use computer-based working memory training to improve Executive Functioning (EF) and will use a working memory training game that has been used with children this age (N-back task).

BEHAVIORAL

3. Food Bias

The investigators will use attention-bias retraining techniques that have been tested in adults that have children practice approach and avoidance attentional strategies using a joystick and food images (healthy and unhealthy foods). Interventions will occur in 3 biweekly visits. Children in this arm will use a computer-based approach avoidance task to reduce attentional biases for food by using a joystick to push away images of nonhealthy foods and pull closer images of healthy foods.

BEHAVIORAL

4. Emotion Regulation

Interventions will occur in 3 biweekly visits plus home practice. The investigators will use assisted relaxation training where children are trained to monitor and control their heart rate and skin conductance using biofeedback in a computer-game context (Journey to Wild Divine).

BEHAVIORAL

5. Future orientation

"Interventions will occur in 3 biweekly visits. Children will participate in an interview protocol designed to enhance their capacity to visualize upcoming future events and describe them in detail, with the goal to make the future become present."

Trial Locations (1)

48109

University of Michigan, Ann Arbor

All Listed Sponsors
collaborator

Department of Health and Human Services

FED

lead

University of Michigan

OTHER

NCT03060863 - ABC Brain Games Self-Regulation Intervention | Biotech Hunter | Biotech Hunter