Virtual Reality for Pain Management Study

NACompletedINTERVENTIONAL
Enrollment

103

Participants

Timeline

Start Date

January 31, 2017

Primary Completion Date

July 31, 2018

Study Completion Date

July 31, 2018

Conditions
Pain, Acute
Interventions
DEVICE

Live-Action 360° Video Virtual Reality

360° Video Virtual Reality (VVR) is made by filming with multiple HD cameras carefully arranged to capture all angles in a 360° area of a live action event. Then those angles are stitched together in post-production into a 360-degree texture sphere and the sphere is then mapped to the head tracker on the users head mounted display (HMD). Leading to the effect that when a user turns his head, the user's view of the live action video footage turns with them in real time allowing the user to look around anywhere in the 360 degrees of filmed footage of the live action event. Participants randomized to the Live-Action 360° VVR group will be outfitted with a Samsung Gear VR HMD and will view a 9-minute live-action 360° VVR video. The 9 minutes of footage will be alternating 30 second clips of central Texas locations.

DEVICE

CGI 360° Video Virtual Reality

Participants randomized to the CGI 360° VVR condition will also be outfitted with a Samsung Gear VR head mounted display. Participants will view the same content for the same duration as in the Live-Action 360° VVR condition, but the footage will be animated instead of live-action footage.

Trial Locations (1)

78712

University of Texas at Austin, Austin

All Listed Sponsors
collaborator

Seton Healthcare Family

OTHER

lead

University of Texas at Austin

OTHER

NCT02997085 - Virtual Reality for Pain Management Study | Biotech Hunter | Biotech Hunter