Decreasing REcurrent Pain and Anxiety in Medical Procedures With a Pediatric Population: a Pilot Study

NACompletedINTERVENTIONAL
Enrollment

20

Participants

Timeline

Start Date

July 10, 2017

Primary Completion Date

August 1, 2018

Study Completion Date

August 1, 2018

Conditions
PainAnxietyBurnsChildInjuries
Interventions
DEVICE

VR distraction via Oculus Rift

In addition to standard pharmacological treatment, Virtual reality distraction through the use of Oculus Rift® will be used as the experimental intervention. The Oculus Rift (Consumer version) is made of two Oled panels with a resolution of 1200p running at 90Hz. It has very effective 360 degree positional tracking and integrated 3D audio. These combine to produce a high level of immersion, with high photorealism while maintaining the low latency necessary to induce presence and prevent cybersickness. The child, depending on the site of the injury, will have the opportunity to interact with the game. Video games, approved by healthcare professionals with extensive experience in pediatrics, were adapted for children and tailored to minimize cyber sickness.

OTHER

Standard pharmacological treatment

according to the unit's protocol and adjusted to each participant's age, weight and condition by the anesthetist and pain clinic nurse.

Trial Locations (1)

H3T 1C4

CHU Ste. Justine, Montreal

All Listed Sponsors
collaborator

Quebec Nursing Intervention Research Network

OTHER

lead

St. Justine's Hospital

OTHER

NCT02977923 - Decreasing REcurrent Pain and Anxiety in Medical Procedures With a Pediatric Population: a Pilot Study | Biotech Hunter | Biotech Hunter