Using Serious Game Technology to Improve Sensitivity to Eye Gaze in Autism

PHASE2CompletedINTERVENTIONAL
Enrollment

40

Participants

Timeline

Start Date

August 31, 2016

Primary Completion Date

October 31, 2018

Study Completion Date

October 31, 2018

Conditions
Autism
Interventions
BEHAVIORAL

Computer Game

The game involves viewing subtle nonverbal behaviors of game characters for the purpose of executing their own goal-directed behavior in the game related to solving various crimes. The learning involves interpreting nonverbal cues on the animated characters, such as pointing, head turns, eye gaze cues.

Trial Locations (1)

16802

Pennsylvania State University, University Park

All Listed Sponsors
collaborator

National Institute of Mental Health (NIMH)

NIH

lead

Penn State University

OTHER

NCT02968225 - Using Serious Game Technology to Improve Sensitivity to Eye Gaze in Autism | Biotech Hunter | Biotech Hunter