40
Participants
Start Date
August 31, 2016
Primary Completion Date
October 31, 2018
Study Completion Date
October 31, 2018
Computer Game
The game involves viewing subtle nonverbal behaviors of game characters for the purpose of executing their own goal-directed behavior in the game related to solving various crimes. The learning involves interpreting nonverbal cues on the animated characters, such as pointing, head turns, eye gaze cues.
Pennsylvania State University, University Park
National Institute of Mental Health (NIMH)
NIH
Penn State University
OTHER