Active Games: Increasing the Attractiveness of Active Video Game Play for Youth

NACompletedINTERVENTIONAL
Enrollment

49

Participants

Timeline

Start Date

November 30, 2016

Primary Completion Date

May 4, 2018

Study Completion Date

May 4, 2018

Conditions
ChildOverweightSedentary Lifestyle
Interventions
OTHER

High Autonomy

Children will be given two active video games (AVGs) of their choice. After two weeks, a researcher will monitor progress and exchange the AVGs and sedentary games. At each exchange, children will be allowed to select their next game.

OTHER

Low Autonomy

Children will be given their most-liked active video game (AVG) from the baseline relative reinforcing value assessment. After two weeks, a researcher will monitor progress and exchange the AVGs and sedentary games. At each exchange, children will receive a pre-determined game.

Trial Locations (1)

58203

USDA Grand Forks Human Nutrition Research Center, Grand Forks

All Listed Sponsors
lead

USDA Grand Forks Human Nutrition Research Center

FED

NCT02940431 - Active Games: Increasing the Attractiveness of Active Video Game Play for Youth | Biotech Hunter | Biotech Hunter