Incentivizing Physical Activity Using Gamification, A Pilot Study

NACompletedINTERVENTIONAL
Enrollment

105

Participants

Timeline

Start Date

September 30, 2016

Primary Completion Date

April 30, 2017

Study Completion Date

May 31, 2018

Conditions
ObesityPhysical Activity
Interventions
BEHAVIORAL

gaming application to encourage physical activity

DEVICE

FitBit

Trial Locations (1)

05405

University of Vermont, Burlington

All Listed Sponsors
collaborator

GameTheory

UNKNOWN

lead

University of Vermont

OTHER

NCT02850614 - Incentivizing Physical Activity Using Gamification, A Pilot Study | Biotech Hunter | Biotech Hunter