Virtual Reality for Phantom Limb Pain

NACompletedINTERVENTIONAL
Enrollment

15

Participants

Timeline

Start Date

October 2, 2017

Primary Completion Date

September 30, 2018

Study Completion Date

September 30, 2018

Conditions
Phantom Limb Pain
Interventions
OTHER

Virtual Reality

Using a VR headset, motion sensors, and VR software, the investigators will create a customized VR treatment for each participant that engages them in movements and exercises involving their missing limb in a game-like environment. For example, participants may use the headset to engage in activities such as driving a race car around a course requiring both arms, ski down simulated slopes, or manipulate objects.

Trial Locations (1)

92161

VA San Diego Healthcare System, San Diego, CA, San Diego

All Listed Sponsors
lead

VA Office of Research and Development

FED

NCT02784548 - Virtual Reality for Phantom Limb Pain | Biotech Hunter | Biotech Hunter