57
Participants
Start Date
October 31, 2015
Primary Completion Date
December 31, 2018
Study Completion Date
December 30, 2018
Brain Training (Active)
Online computer games targeting attention, EF, and problem-solving match the child's skill level.
Brain Training (Passive)
Online computer games targeting attention, EF, and problem solving are set to a consistent level.
Brain Training (Active or Passive)
Online computer games targeting attention, EF, and problem-solving either match the child's level or are set to a consistent level depending on which version the child has already completed.
Stanford University School of Medicine, Stanford
Eunice Kennedy Shriver National Institute of Child Health and Human Development (NICHD)
NIH
Stanford University
OTHER