Improving Social Cognition for Adults With ASD by the Serious Game JeStiMulE Versus Controls

NACompletedINTERVENTIONAL
Enrollment

30

Participants

Timeline

Start Date

September 22, 2015

Primary Completion Date

September 20, 2016

Study Completion Date

September 20, 2017

Conditions
Autistic Disorder
Interventions
OTHER

serious game JeStiMulE

The objective of JeStiMulE players will be ending the game after a learning period and two playing periods (with emotional words and idioms, which include three modules each). The session ends when the module is completed, which is approximately one hour per module, or 6 sessions of play.

OTHER

control video game

The patients will play 6 sessions of one hour with the control video game

Trial Locations (3)

06200

Fondation Lenval, Nice

06300

Hôpital Pasteur - CHU de Nice, Nice

Hôpital psychiatrique de Sainte marie, Nice

All Listed Sponsors
lead

Fondation Lenval

OTHER

NCT02568631 - Improving Social Cognition for Adults With ASD by the Serious Game JeStiMulE Versus Controls | Biotech Hunter | Biotech Hunter