Using Social Incentives and Gamification for Weight Loss Promotion

PHASE3CompletedINTERVENTIONAL
Enrollment

196

Participants

Timeline

Start Date

January 31, 2016

Primary Completion Date

September 30, 2016

Study Completion Date

December 31, 2016

Conditions
Weight LossObesityPhysical Activity
Interventions
BEHAVIORAL

Gamification

All participants will be entered with their teammate into a game that includes points and levels

BEHAVIORAL

Share Data with PCP

Weight and step count data will be shared with the participant's primary care physician

BEHAVIORAL

Feedback on weight

Participants will use a wireless weight scale to weigh-in at home and receive feedback on weight.

BEHAVIORAL

Feedback on step counts

Participants will use a smartphone application that uses accelerometers within the phone to track step counts and receive feedback on step counts

All Listed Sponsors
lead

University of Pennsylvania

OTHER

NCT02564445 - Using Social Incentives and Gamification for Weight Loss Promotion | Biotech Hunter | Biotech Hunter