An Active Approach to Treat Amblyopia: Perceptual Learning and Video Games

NACompletedINTERVENTIONAL
Enrollment

50

Participants

Timeline

Start Date

July 31, 2015

Primary Completion Date

October 31, 2022

Study Completion Date

October 31, 2022

Conditions
Amblyopia
Interventions
BEHAVIORAL

Perceptual learning

Research participants will be asked to practice a visual discrimination task (e.g. position acuity, contrast sensitivity, stereoacuity etc) in our laboratory for a period of time (2 hrs/day, 5 days/week).

BEHAVIORAL

Video Games

"Research participants will be asked to play off-the-shelf video games in our laboratory for a period of time (2 hrs/day, 5 days/week)."

BEHAVIORAL

Occlusion therapy

Research participants will be required to cover the good eye during the day in order to push the brain to use the amblyopic eye (2 hrs/day, 5 days/week for 2-4 weeks).

Trial Locations (1)

94720

Minor Hall 486, School of Optometry, University of California, Berkeley, Berkeley

All Listed Sponsors
collaborator

National Eye Institute (NEI)

NIH

lead

University of California, Berkeley

OTHER

NCT01115283 - An Active Approach to Treat Amblyopia: Perceptual Learning and Video Games | Biotech Hunter | Biotech Hunter