180
Participants
Start Date
September 30, 2005
Primary Completion Date
December 31, 2009
Study Completion Date
December 31, 2009
Virtual Reality distraction
"Virtual Reality involves the participant wearing a helmet with sight and sound. the visual provided is a type of immersive video game, the game used is Snow World. In some cases the participant will be exposed to 3D representation of the game, and in other cases a lower tech version with less immersive qualities."
University of Washington, Seattle
National Institutes of Health (NIH)
NIH
Seattle Cancer and Aging Program
UNKNOWN
University of Washington
OTHER