600
Participants
Start Date
December 1, 2025
Primary Completion Date
August 30, 2027
Study Completion Date
August 30, 2027
EmoTIChealth
The EmoTIChealth technological platform intervenes in users through a serious game, i.e. a video game whose main purpose is to teach or provide the player with certain skills that serve to achieve a higher purpose than the game itself. The game is composed of 6 areas, each of which refers to one of the variables that are analysed or considered important in promoting health related quality of life and adaptation to chronic illness: Area 1. Psychoeducation; 2. Emotional awareness and expression; 3. Emotional regulation; 4. Problem solving; 5. Self-esteem and identity;6. Social skills and communication.
Facultat de Psicología, Valencia
Universitat Politècnica de València
OTHER
University of Valencia
OTHER