A Story-Based Game to Reduce Anxiety and Improve Compliance in Hemodialysis Patients: RCT

NACompletedINTERVENTIONAL
Enrollment

40

Participants

Timeline

Start Date

March 1, 2025

Primary Completion Date

March 1, 2025

Study Completion Date

April 30, 2025

Conditions
HemodialysisGame-Based LearningAdherenceAnxiety
Interventions
BEHAVIORAL

Story-Based Digital Game

Participants in this arm played a story-based digital game during their regular hemodialysis sessions. The game was administered once per week, with each session lasting approximately 10 to 15 minutes, over a 4-week period. The game was accessed via an online platform and designed to educate patients on dietary choices, fluid management, and dialysis self-care through interactive storytelling and decision-making tasks.

Trial Locations (1)

Unknown

Suleyman Demirel University, Isparta

All Listed Sponsors
lead

Afra ÇALIK

OTHER

NCT07156942 - A Story-Based Game to Reduce Anxiety and Improve Compliance in Hemodialysis Patients: RCT | Biotech Hunter | Biotech Hunter