13
Participants
Start Date
March 1, 2025
Primary Completion Date
May 31, 2025
Study Completion Date
May 31, 2025
Immersive Virtual Reality (IVR)
This intervention involves the use of a high-end immersive virtual reality (IVR) application through the Oculus Quest 2 headset. Nurses participate in a rhythm-based exergame, Beat Saber, for at least 10 minutes per session, during 8-16 clinical shifts over an 8-week period. The game engages users in physical movement to music, requiring whole-body coordination and providing visual, auditory, and haptic feedback. The intervention aims to reduce stress and anxiety and enhance job performance among ICU nurses by providing an immersive, engaging, and therapeutic experience within the clinical environment.
Oncology Hospital, Ankara
Istanbul University - Cerrahpasa
OTHER