Comparison of Game-Based Learning and Model Arm Practice for Teaching Intravenous Cannulation to Dental Students

NACompletedINTERVENTIONAL
Enrollment

60

Participants

Timeline

Start Date

April 20, 2025

Primary Completion Date

June 15, 2025

Study Completion Date

June 20, 2025

Conditions
Dental Education and Special Care Dentistry
Interventions
BEHAVIORAL

Game-Based Learning (GBL)

Participants in this group received practical training in peripheral intravenous cannulation (PIVC) using a game-based learning (GBL) simulation platform called 3D Medsim. The platform offered a scenario-based training environment that included a structured sequence of pre-test, simulated procedural performance, and post-test. Students were required to perform virtual tasks such as preparing the patient, selecting the correct equipment, identifying the puncture site, and performing cannulation. The simulation provided interactive feedback and scoring. The application was accessible via PC, tablet, or smartphone, allowing students to practice flexibly. Training was conducted under the supervision of an anesthesiologist.

BEHAVIORAL

Model Arm Practice

Participants in this group practiced PIVC using a high-fidelity model arm simulator designed to replicate human anatomy and venous access. The training model included artificial veins (basilic, cephalic, median cubital, and metacarpal) with realistic skin layers and a circulation system that mimicked blood flow. Students practiced cannulation techniques including vein localization, needle insertion, and catheter placement. The hands-on training provided tactile and visual feedback, and all procedures were supervised by an anesthesiologist. This method aimed to develop psychomotor skills and confidence through realistic simulation.

Trial Locations (1)

06560

Ankara University, Faculty of Dentistry, Ankara

All Listed Sponsors
lead

Ankara University

OTHER