CreativeDrama and GamificationBased

NARecruitingINTERVENTIONAL
Enrollment

50

Participants

Timeline

Start Date

October 1, 2025

Primary Completion Date

October 1, 2026

Study Completion Date

October 1, 2026

Conditions
Creative DramaGamification
Interventions
OTHER

Experimental

"Each session in the experimental group includes four phases:~1. Warm-up (10 min): Students engage in ice-breakers and movement activities to relax and prepare mentally and physically.~2. Games \& Activities (30 min): Drama and game-based tasks related to nature and recycling promote experiential learning and teamwork.~3. Improvisation (30 min): Students take part in role-plays and skits (e.g., acting as a tree or a recycled item) to build empathy and deepen their connection to environmental themes.~4. Evaluation (20 min): Students reflect on their learning, share feelings, and receive feedback. Facilitators summarize key points and reinforce the session's goals."

Trial Locations (1)

Unknown

RECRUITING

University of Health Sciences, Istanbul

All Listed Sponsors
lead

Saglik Bilimleri Universitesi

OTHER

NCT07039851 - CreativeDrama and GamificationBased | Biotech Hunter | Biotech Hunter