The Effect of Virtual Reality Applications on Upper Extremity Functions in Patients With Duchenne Muscular Dystrophy

NANot yet recruitingINTERVENTIONAL
Enrollment

36

Participants

Timeline

Start Date

August 15, 2025

Primary Completion Date

February 15, 2027

Study Completion Date

August 15, 2027

Conditions
Duchenne Muscular Dystrophy (DMD)Virtual Reality
Interventions
BEHAVIORAL

Virtual Reality + Conventional Physiotherapy

This intervention involves the use of fully immersive virtual reality (VR) applications delivered through the Meta Quest 3 headset, integrated with hand-tracking technology. Participants engage in three custom-designed VR games aimed at improving shoulder, elbow, wrist, and hand functions. The games are tailored to individual functional levels and include progressive difficulty. Sessions are conducted twice per week for 8 weeks, each lasting approximately 40 minutes, under the supervision of a physiotherapist. This intervention is combined with conventional physiotherapy (excluding functional upper extremity exercises).

BEHAVIORAL

Conventional Physiotherapy

This intervention consists of a standard physiotherapy program for individuals with Duchenne Muscular Dystrophy. It includes aerobic exercises, strengthening exercises, stretching routines, postural training, respiratory exercises, and functional upper extremity exercises. The sessions are delivered by a physiotherapist twice weekly for 8 weeks, with each session lasting approximately 40 minutes.

All Listed Sponsors
lead

Istanbul University

OTHER

NCT07039799 - The Effect of Virtual Reality Applications on Upper Extremity Functions in Patients With Duchenne Muscular Dystrophy | Biotech Hunter | Biotech Hunter