The Impact of Game Activities on Life Satisfaction and Psychological Well-Being in Older Adults

NAEnrolling by invitationINTERVENTIONAL
Enrollment

36

Participants

Timeline

Start Date

April 16, 2025

Primary Completion Date

July 30, 2025

Study Completion Date

August 1, 2025

Conditions
ElderlyGameWell Being
Interventions
OTHER

Jenga game

In the Jenga game group, participants will complete the Elderly Information Form and Mini-Mental State Examination (MMSE) before the intervention. As pre-tests, the Life Satisfaction Scale (LSS) and the Warwick-Edinburgh Mental Well-Being Scale (WEMWBS) will also be administered. Participants will play Jenga in pairs for at least 30 minutes once a week over four weeks. Grouping will consider participant preferences and promote social interaction. After the intervention, the same scales (LSS and WEMWBS) will be re-administered as post-tests to evaluate changes in life satisfaction and mental well-being.

OTHER

Bocce game

In the Bocce game group, participants will first complete the Elderly Information Form and Mini-Mental State Examination (MMSE), followed by pre-tests including the SF-36, Life Satisfaction Scale (LSS), and the Warwick-Edinburgh Mental Well-Being Scale (WEMWBS). Bocce sessions will take place once a week for four weeks, with each session lasting at least 30 minutes. Games will be played in pairs to enhance social interaction and psychomotor skills. Participants will be randomly assigned to six groups of two, considering individual preferences. Pairings will rotate weekly based on game outcomes to encourage diverse interaction. After the final week, the LSS and WEMWBS will be re-administered as post-tests by the researcher.

Trial Locations (1)

Unknown

Mersin University, Mersin

All Listed Sponsors
lead

Mersin University

OTHER