Experiential and Relaxation Virtual Reality as a Tool for Easing Anxiety in Seriously Ill Children

NARecruitingINTERVENTIONAL
Enrollment

50

Participants

Timeline

Start Date

December 20, 2024

Primary Completion Date

June 30, 2025

Study Completion Date

August 31, 2025

Conditions
Pediatric Palliative CareLife Limiting ConditionsLife Threatening Diseases
Interventions
DEVICE

Relaxation virtual reality (VR)

A newly developed self-guided app BreezeTrerraVR that helps patients practice relaxation breathing in an immersive virtual environment, using voice prompts, visual cues, and respiratory biofeedback for guidance. The app was developed in the VR center at the National Institute of Mental Health, Czech Republic (supported by THE JOHANNES AMOS COMENIUS PROGRAMME (OP JAC) EXCELLENCE IN RESEARCH, Title: Research of Excellence on Digital Technologies and Wellbeing, Project Registration Number: CZ. 02.01.01/00/22\_008/0004583).

DEVICE

Experiential virtual reality (VR)

"The experiential VR intervention will use the VR program Ocean Rift (an experience of the underwater world and its animals). It is a calm experiential and distraction game program that does not require much mobility and interaction and is therefore suitable for pediatric patients and hospital environments. This VR application is also used in available published research."

Trial Locations (1)

15006

RECRUITING

University Hospital Motol, Prague

All Listed Sponsors
collaborator

Motol University Hospital

OTHER

collaborator

Charles University, Czech Republic

OTHER

lead

National Institute of Mental Health, Czech Republic

OTHER