Engaging Kids With Robotic Exoskeletons and Gamification

NANot yet recruitingINTERVENTIONAL
Enrollment

5

Participants

Timeline

Start Date

June 30, 2026

Primary Completion Date

October 30, 2027

Study Completion Date

December 30, 2027

Conditions
Genu RecurvatumCrouch Gait
Interventions
DEVICE

Pediatric Knee Exoskeleton

The current knee exoskeleton is designed specifically for use in children. The device can be operated either bilaterally or unilaterally and is capable of providing 10- 17.4 Nm of torque assistance at the knee joint which is \~60% of the average biological joint torque for an American 15 year old child. It is adjustable in height such that the passive hip joint and powered knee joint can be placed at the correct anatomical location for each child. Thigh and calf cuffs are interchangeable to accommodate varying leg sizes. The device is autonomous, allowing a child to move freely and can even be used outdoors. The device can accommodate for varying lower limb alignment presentations, adjusting to accommodate for varying femoral rotations and varum and valgum alignments at the knee. The device can be worn independently of the visual biofeedback video game, but is intended for participants to use in conjunction with the knee exoskeleton.

Trial Locations (1)

30342

Children's Healthcare of Atlanta - Scottish Rite, Atlanta

Sponsors
All Listed Sponsors
collaborator

Children's Healthcare of Atlanta

OTHER

lead

Georgia Institute of Technology

OTHER