Decrease Trauma-related Shame With Virtual Reality: The Effectiveness of SHINE-VR

NARecruitingINTERVENTIONAL
Enrollment

10

Participants

Timeline

Start Date

February 3, 2025

Primary Completion Date

August 31, 2025

Study Completion Date

August 31, 2025

Conditions
Shame
Interventions
BEHAVIORAL

SHINE-VR

"The SHINE-VR takes place after trauma processing, e.g. after module 6 of TF-CBT or processing of the traumatic event with EMDR, and is followed by the rest of the regular treatment. SHINE-VR consists of the following 3 VR sessions à 45min:~* Introduction: getting acquainted with VR, playing a VR game developed for the feasibility study (Krupljanin et al., in preparation), receiving psychoeducation about seeking help.~* Shame: virtual group therapy setting, psychoeducation about shame, virtual peers sharing thoughts of shame and their learnings/positive affirmations.~* Self-compassion: practicing self-compassion using an immersive perspective-changing task in VR."

Trial Locations (5)

Unknown

RECRUITING

GGZ Delfland, The Hague

RECRUITING

LEVVEL, Amsterdam

RECRUITING

Kenter Jeugdhulp, Haarlem

2311 EX

RECRUITING

iMindU Practice for Child, Adolescent and Adult Psychiatry, Leiden

2342AK

RECRUITING

LUMC Curium, Oegstgeest

All Listed Sponsors
collaborator

University of Amsterdam

OTHER

lead

Universiteit Leiden

OTHER